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Post by kingceryn on May 7, 2021 22:00:29 GMT
I have no idea what happened, last i opened my project everything was totally fine-
Now I have 4 AI humanoids in a row, and they all have IDENTICAL setups- names, layers, tags, everything was working fine.
For some reason, all but 1 of them start ragdolled, and kick out these two errors. I've tried comparing EVERYTHING about them to the one that works, but theres NOTHING I can find that's in any way different. They're all identical, I've even tried using the working one as a template and adding new skeletons/meshes, and nothing works.
NullReferenceException: Object reference not set to an instance of an object Invector.vCharacterController.vRagdoll.LoadBodyPart () (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/Ragdoll/vRagdoll.cs:179) Invector.vCharacterController.vRagdoll.Start () (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/Ragdoll/vRagdoll.cs:167)
NullReferenceException: Object reference not set to an instance of an object Invector.vAIHeadtrack.LookAtIK (UnityEngine.Vector3 point, System.Single headWeight, System.Single spineWeight) (at Assets/Invector-AIController/Scripts/AI/vAIHeadtrack.cs:167) Invector.vAIHeadtrack.LateUpdate () (at Assets/Invector-AIController/Scripts/AI/vAIHeadtrack.cs:133)
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