- Add New Shooter Range Training MiniGame - Add more options to Check StopMove method (Raycast, CapsuleCast, SphereCast) - Improved Animation Movement BlendTree Transition (footslide improved) - Fix TriggerChangeCameraState not working correctly - Fix Animator Falling transition checked with Can Transition to self causing issues with landing
* Project update from 2019.4.22 to 2019.4.32 to replace Collab with Plastic SCM