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Post by denvzla on Jan 19, 2022 14:55:18 GMT
* THIS ADD-ON REQUIRED FSM AI TEMPLATE AND INVECTOR *Advanced Spawn System For FSM AI And Invector Item provides an easy and powerful solution to all enemy or items spawning needs. It has fully customizable spawn areas with precise obstacle avoidance and even NavMesh spawning! Features:
•Flexible spawn areas
•Detects when enemies killed and uses it to for wave spawning options (such as don't spawn more until after the wave died).
•Pooling made easy (now with categories to stay organized!)
•Spawning on Nav Mesh only
•Disable/re-enable enemies on player distance (works for multiple players)
•Spawning can trigger only when player is within custom radius
•Player radius detection from spawner or separate object
•Spawn random amounts
•Nice and clean Editor
•Full C# source code
•Customizable editor options
•Procedural Spawner •Support Unity Terrain Biome only
•Events that you know when spawning AI, die AI and Player enter or exit radius of AI
•Drop Rate (the chance of obtaining a random IA)
•Loot System
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Post by denvzla on Feb 12, 2022 0:51:08 GMT
Update V4.3
- Improved Performance
- Important Update, The system has been completely redesigned, multiple bugs have been fixed.
- Updated scene demo
Update sent to Unity, should be available before 02/15/2022
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Post by Yort_Draeb on Feb 15, 2022 22:29:35 GMT
Update V4.3
- Improved Performance
- Important Update, The system has been completely redesigned, multiple bugs have been fixed.
- Updated scene demo
Update sent to Unity, should be available before 02/15/2022 i have this asset but would also like to get the version for any type of ai. could there be a discount added for people who own this version already? i plan to use both i guess unless the other one makes no use for this one
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Post by denvzla on Feb 16, 2022 12:18:22 GMT
Update V4.3
- Improved Performance
- Important Update, The system has been completely redesigned, multiple bugs have been fixed.
- Updated scene demo
Update sent to Unity, should be available before 02/15/2022 i have this asset but would also like to get the version for any type of ai. could there be a discount added for people who own this version already? i plan to use both i guess unless the other one makes no use for this one Hello, thanks for your comment, if there is a discount to obtain the "Advanced Spawn System" check in the Asset Store, it should discount the value of "Advanced Spawn System For FSM AI And Invector Item" ... I'm currently working to integrate it with other systems, and especially improve the performance of the AI...
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Post by denvzla on Feb 25, 2022 17:17:39 GMT
Update V4.4
* Added support for Gaia 2021 (3.2.0 or higher ) and MapMagic 2 (2.1.8 or higher) * Added Support for Unity 2020.3.27f1 or higher
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Post by denvzla on Apr 9, 2022 19:56:14 GMT
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Post by denvzla on Jul 1, 2022 22:29:55 GMT
Update :V4.7 - Important Update, The system has been completely redesigned, multiple bugs have been fixed.
- Improved Performance
- Updated Demo Scene
- Spawn by Groups - Customizable group numbers allow you to spawn AI in randomized groups based off of your input.
- MultiSystem - You can create different spawn settings and edit them from a single Spawn Manager.
- Updated Online Documentation Requires:
-Minimun Unity 2021.3.5f1 LTS -Invector FSM AI Template: V 1.1.8 -Invector Third Person Controller - Melee Combat Template or Shooter Template: v2.6.2a Multiple Zones:
Different AI Groups by zones Different AI Size by Zones Waves:
Different AI Groups per Wave Different AI Size per Wave
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Post by denvzla on Nov 9, 2022 1:51:09 GMT
Update V4.8
- Improved Performance
- Invector FSM AI Template: V 1.1.8b
- Invector Third Person Controller - Melee Combat Template or Shooter Template: v2.6.2b
- Updated Demo Scene
- Minimun Unity 2021.3.12f1 LTS
- Boss Function:
The Boss is instantiated along with the population, you can assign as many Bosses as you want. Deactivate the Generator by Killing the Boss.
- Pooling System:
No more Beta, it is already stable and functional Improvements when reviving the AI
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Post by denvzla on Feb 10, 2023 14:47:47 GMT
Update V4.9
This Update has optimized the code and the generation logic, thanks to the reports of some users.
General
Updated Generation Logic. Drop Rate : Redesigned code, now it is much more precise. Drop Rate: Fixed an error when only having 2 AI in the list only generated the first one. Drop Rate: Added the option to Disable it and generate everything ADD: Added option that allows to generate the whole group ignoring the drop rate.
Waves:
Updated Generation Logic. ADD: added option to Disable the generator and finish the wave by killing the boss
Demo and Documentation
Added a shortcut to the Online documentation (some users did not find it) Updated all demo scenes.
Required:
Minimun Unity 2021.3.15f1 LTS Invector FSM AI Template: V 1.1.8b Invector Third Person Controller - Melee Combat Template or Shooter Template: v2.6.2c
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Post by denvzla on Sept 26, 2023 18:43:49 GMT
Update V5.0.1- Fixed a small compatibility error with Advanced AI Spawn System
- Improved Performance
- Added Waves to the Multiple Zones, now you can create different zones with different types of generation: waves or continuous generation.
- Added Occlusion Culling.
- Minimun Unity 2022.3.7f1
- Updated all demo scenes.
- Invector FSM AI Template: 1.1.9a
- Invector Third Person Controller - Melee Combat Template or Shooter Template: 2.6.3
Requirements:
Unity 2022.3.7f1 or higher (LTS version only)
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