- Fix AI idle rotation - Improvements in Aim methods - Improvements in 'vGoToTarget' action - Improvements in 'vAIShooterAttack' action - Improvements in 'vPatrol' action - Add Action 'AimToTarget' - Add IsInTriggerWithTag and IsInTriggerWithName methods to check if AI is on a Trigger - Add GetTargetsInRange method to return all targets detected from AI - Add Option for StrafeMoveTo method without update Rotation (leaving the rotation free to be controlled from other methods)