- [Controller] Fix SnapGround method not working correctly - [Controller] Fix HitDamageParticle instantiating the particle in the wrong position - [Controller] Fix Roll not facing the correct input direction while in LockOn mode - [Inventory] Fix Delay to destroy items when collecting from the vItemCollection without an animation - [Shooter] Fix Bug in the IK Arms Rotation while TimeScale is zero - [Shooter] Fix 2.5D Shooter Controller jittering when aiming at the center of the character - [Shooter] Add 2.5D Shooter Controller support to aim on the Z Axis - [Controller] Add Custom Crouch Radius and Roll Height/Radius - [Controller] Add New vAnimatorTag Editor with a list of default tags and tooltips saying what the tag does - [Controller] Add New vAnimatorByParameter to apply vTags by parameter (bool for true/false, float or int for equals, greater or less)