|
Post by colpolstudios on Jun 15, 2022 22:35:45 GMT
I am developing a playmaker saving and loading system using the latest invector updated asset.
Currently only one single saving slot is being used for prototyping. I wish to engage with the community to build the system that suits your needs.
Currently the system saves and loads the players health and position, once you have saved to the slot and can be reloaded once saved to that position with health and inventory items.
But what if you choose not to save?
I have also answered that within the settings.
What elements within your game would you like to save for the player typlically?
With a list of typical saving options I can add these to the saving system.
Working together with this community I can build a product that suits your needs, but I need you to help me build it
|
|