Post by Aaron2348 on Dec 3, 2017 20:33:12 GMT
Dec 2, 2017 20:33:38 GMT @insomnia said:
Hey Thanks, I'm actually looking for the scripts already made instead of having to copy/paste to a new script, Do you have the Scripts for this that you could send me?
Version 2.x is 52 scripts with extensive documentation and example spells scenes etc and will be released as a unity package shortly (undergoing final testing tonight)
As a teaser the current feature list includes:
Full pooling system, automatic or pre-warmed
• Centralized spawn class linked to the pooler, including spawns on birth, death, body removal, spell hits & explosions, trapped objects, proximity triggers, and more
• Player and AI magic enabled character creation wizards for easy setup
• vInventory integration for spells, including custom AI item manager
• Leveling system with data abstraction layer, modifiable attributes, resistances & formula’s
• Main menu system linked to the data abstraction layer
• SQLLite/EasySave2 abstract data layer implementation (easy to clone for other data formats)
• Character information screen
• Attribute System with Point Spending
• Magic weapons and armour with damage and resist types linked to the levelling system
• New Damage System with Damage Over Time, and various Damage Types
• Damage Mitigation System including resist types
• Weapon trails effects
• Custom animation on AI instantiation
• Status effects aka burning, poisoned, frozen etc
• Generic AI without modifying the Invector core (Experimental)
• Ranged AI for Invector Core AI capable of spell casting or arrow shooting.
• Feed vWaypoints into the animator and trigger actions
• 600 free gems unique to this asset (uses the Unity Gem Shader)
• Merge LOD levels from simplygon output onto singular bone structure
• Character equipment material changer (across multiple LOD levels
• Generic ragdoll builder which works from bone chains
• Archery and Thrown weapon System
• Complete custom-made spells and Skills Examples, free for commercial use
• Custom Emissions Shader
• Shield Bash System
• Custom inputs for spells
• Magic Projectile Script with homing and advanced targeting systems
• Custom hand effect’s
• Animator based multi-layered spell casting system
• Custom Spell Sounds
• Physics Based Spells
• Gold and Object Collection System that shows in the Character Screen
• Custom Scripts to do everything from Raise the Dead to Heal.
• Basic Character Creation System (Name, Axis, Class, Race and Alignment)
• Damage Mitigation System
watch this space
Shades of Insomnia
I was so excited to get just the spell system but it's far more than that I'm super happy now, thank you guys for doing amazing work true genius. Especially on the Shield Bash
that's my fav.