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Post by erikvonweishaar on Mar 22, 2024 0:20:17 GMT
I created enemyAIs using the FSM method. The controller it is using is the Invector@MeleeCombat. How do I disable the blocking ability? It doesn't look right for a skeleton to block the same way the character does lol. What I have tried was create a duplicate of the controller and deleted everything about blocking. That didn't have any affect. Any ideas? Please...and thank you
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Post by erikvonweishaar on Mar 22, 2024 16:03:06 GMT
I figured it out...just drop to zero on both sliders COMBAT SETTINGS > BLOCKING SETTINGS > "Combat Blocking Chance" & "On Damage Blocking Chance".
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