edem
New vMember
Posts: 9
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Post by edem on Sept 11, 2021 23:29:23 GMT
I noticed if I jumped from heights the full body IK makes the character enter the collider of the object there and gets stuck in it with an error "Hips have been destroyed"
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Post by drelee on Oct 14, 2021 11:30:26 GMT
Just tried this with Aim ik. No go. Arms shake continuously while in play mode.
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Post by skullvez on Dec 29, 2022 23:41:59 GMT
Does the Invector ragdoll and Final IK work together? I ran into the same problems as lemcore and komposite on another thread in this forum. With Final IK and the ragdoll both active the character would just kind of ragdoll and bounce around and never stand back up. I attached that FinalIK bridge script but instead of bouncing like before, the player just gets back up but just standing stiff. Final IK is great for any third person game and I would love to use it with the Invector ragdoll. Id also like to know, and Im sure others would too, if I should just chalk up the Loss with this integration and move on or if there is a fix or work around. Any input from anyone would be great. Thank you for your time.
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Post by Samartha Sharma pro on Aug 28, 2023 7:32:30 GMT
Will there be a puppet master integration with shooter melee template in future
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