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Post by pattyt on Dec 19, 2020 23:19:51 GMT
Ok I figured out that I didn't have my character linked into the input for Mount and Dismount.
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vsidd
Junior vMember
Posts: 25
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Post by vsidd on Jan 30, 2021 1:06:28 GMT
Hi all, I have sent Malbers code changes to allow Invector characters to damage Malbers animal controller animals when on foot and be damaged by them (basically integrating the Malbers and Invector damage systems). The changes will go into the next version of HAP/AC That's awesome! I was wondering if you knew if malbers pushed the new update that allows invector characters to damage the malbers animal enemy ai as I have started working on that today and I've managed to get the animal ai to damage my invector character but not vice versa unfortunately.
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卡那思
New vMember
Posts: 13
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Post by 卡那思 on Jan 31, 2021 12:01:15 GMT
This is what I get after importing the intergration package: Assets\Malbers Animations\Horse AnimSet Pro\Integrations\Invector\Melee\InvectorHAPLinkMelee.cs(197,35): error CS1061: 'vEquipArea' does not contain a definition for 'currentEquipedItem' and no accessible extension method 'currentEquipedItem' accepting a first argument of type 'vEquipArea' could be found (are you missing a using directive or an assembly reference?) Any solutions? Why do I hasn't the Integrations folder?
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卡那思
New vMember
Posts: 13
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Post by 卡那思 on Jan 31, 2021 12:15:45 GMT
Who has these files? I can't visit driver.google.com.
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pixchel
New vMember
Servant de Lord Chaton
Posts: 6
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Post by pixchel on Apr 20, 2021 21:53:47 GMT
Someone know how to adjust IKBow with a custom character ? It's set for the vBot and when I try to shot with a custom character the bowstring is found super far from the character
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Post by kingceryn on Apr 21, 2021 6:00:03 GMT
Someone know how to adjust IKBow with a custom character ? It's set for the vBot and when I try to shot with a custom character the bowstring is found super far from the character
Edit the IKAdjust List in Play Mode
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pixchel
New vMember
Servant de Lord Chaton
Posts: 6
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Post by pixchel on Apr 22, 2021 1:23:12 GMT
It don't depend on invector IKList adjusement, it depend on malbers IK :/
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Post by kingceryn on Apr 22, 2021 5:11:33 GMT
It don't depend on invector IKList adjusement, it depend on malbers IK :/ Ah, might have to ask on their side
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Post by hybridinstinct on May 27, 2021 20:34:42 GMT
Ok I figured out that I didn't have my character linked into the input for Mount and Dismount. Hi,
i have the same problem. Can you please guide me? Where can i link the character for the input for Mount and Dismount? If i press "F" my character does not mount/dismount.
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Post by kingceryn on May 29, 2021 4:07:17 GMT
Ok I figured out that I didn't have my character linked into the input for Mount and Dismount. Hi,
i have the same problem. Can you please guide me? Where can i link the character for the input for Mount and Dismount? If i press "F" my character does not mount/dismount.
Check out the integration Invector scene they provie, theres a few scripts like HAP Invector Link.cs, and Rider.cs
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Post by syedwaleed123 on Jul 15, 2022 13:23:43 GMT
Hi! i want to know that if we update our invector. like we are using the old version of the invector in our game and if we update our invector then it will remove the previous one? like in the previous one we have given them the dresses now if we update we have to reassign it or it will automaticlly update it?
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Post by tsotne on Aug 22, 2022 9:20:43 GMT
I have problem, When I integrate HAP with invector it gives me errors and dont works. I have imported invector compatible scripts and some scripts have problems and it wont let me add invector compatible scripts to my player, how can I fix it? pls help
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Post by koykot123 on Mar 30, 2023 21:48:00 GMT
I updated my Horse Animset Pro and Invector Shooter Template to the latest versions, but when my character mount on a horse it immediately falling down continuously and does not stop. The same situation exists with the invector model in the integration scene. How can i fix this problem? can anyone help please?
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noir
Full vMember
Posts: 57
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Post by noir on Aug 4, 2023 3:47:20 GMT
Anyone know what is making the horses are just slide across the terrain before even mounting?
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