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Post by Rameet on Oct 30, 2016 6:05:42 GMT
Hey Invector guys, in ur demo you have shown 5 EnemyAI charactrs if m not wrong. 1st was bare handed, 2nd was with short sword, 3rd with axe, 4th with long sword, 5th was the boss after which the scene change portal gets enabled.
My question is were these 5 charactrs getting spawned one after another as soon as the previous one dies OR all 5 of them were already spawned in the scene??
coz if the 5 were already present from the first instance then.... you... my brothers... have drastically improved performance. :D :D And i can't thank you enough for that :') :')
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Deleted
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Post by Deleted on Oct 30, 2016 19:11:24 GMT
THIS IS AMAZING!!!! Its so fast!!!! even with AI and the players, im loving it I cant wait till the update goes onto the asset store. I'm going to use it for my game, BIG time, once I get close, ill post it to the made with invector thread.
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Post by Invector on Oct 31, 2016 11:24:44 GMT
@rammet they are all there from the start, but since now we have a OnDeadTrigger to trigger events when the character die, is really easy to set active any sounds, gameobjects or effects And actually this scene is still a little heavy because I didn't bake some lights and it does not have any occlusion, so the performance will be even better on the next update
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Post by uberwiggett on Oct 31, 2016 12:32:40 GMT
everyone's commenting on how good v2 is and I am sitting here watching unity store like
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arkas
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Post by arkas on Oct 31, 2016 13:29:17 GMT
everyone's commenting on how good v2 is and I am sitting here watching unity store like Hahaha same here
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Post by Rameet on Oct 31, 2016 13:52:42 GMT
@rammet they are all there from the start, but since now we have a OnDeadTrigger to trigger events when the character die, is really easy to set active any sounds, gameobjects or effects And actually this scene is still a little heavy because I didn't bake some lights and it does not have any occlusion, so the performance will be even better on the next update Woooooaaaaaaaaaaa *_* *_*
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Deleted
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Post by Deleted on Oct 31, 2016 17:02:11 GMT
I agree with you uberwiggett lol. I got it from the asset store as well, I just tried the demo, huge improvements though, @invector, is the bow going to be for melee combat, or shooter?
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Deleted
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Post by Deleted on Oct 31, 2016 17:04:16 GMT
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Post by Invector on Nov 1, 2016 12:52:47 GMT
I agree with you uberwiggett lol. I got it from the asset store as well, I just tried the demo, huge improvements though, @invector, is the bow going to be for melee combat, or shooter? I think we will release the shooter first and then use the aim system to our bow and spell casting on the melee
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Post by chris on Nov 1, 2016 15:39:57 GMT
oh..... no bow? i knew it was to good to be true.
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Post by Rameet on Nov 1, 2016 16:34:54 GMT
Crossbow will be more cool. :D
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Post by jrackley on Nov 1, 2016 20:24:01 GMT
Well waiting on the Unity Store for the update has made me miss my deadline(thanks Unity) to choose between controllers. I was really hoping to use this in my current project but unfortunately I can not wait any longer, and the 1.3e version while still very awesome to use, does not have the needed items such as the inventory and what not that 2.0 is bringing. I still look forward to using the update, but sadly today was my last chance to wait for it. Guess I should have bought it from the site had I known everyone would have it sooner than the rest of us.
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Post by Invector on Nov 1, 2016 21:54:14 GMT
Well waiting on the Unity Store for the update has made me miss my deadline(thanks Unity) to choose between controllers. I was really hoping to use this in my current project but unfortunately I can not wait any longer, and the 1.3e version while still very awesome to use, does not have the needed items such as the inventory and what not that 2.0 is bringing. I still look forward to using the update, but sadly today was my last chance to wait for it. Guess I should have bought it from the site had I known everyone would have it sooner than the rest of us. That's sucks jrackley, next time try to get in touch with us by email, we would have definitely helped you
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Post by jrackley on Nov 1, 2016 22:08:14 GMT
Well waiting on the Unity Store for the update has made me miss my deadline(thanks Unity) to choose between controllers. I was really hoping to use this in my current project but unfortunately I can not wait any longer, and the 1.3e version while still very awesome to use, does not have the needed items such as the inventory and what not that 2.0 is bringing. I still look forward to using the update, but sadly today was my last chance to wait for it. Guess I should have bought it from the site had I known everyone would have it sooner than the rest of us. That's sucks jrackley , next time try to get in touch with us by email, we would have definitely helped you I just sent you a PM as well as an email.
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Post by uberwiggett on Nov 1, 2016 23:33:04 GMT
Any word from unity yet as to why it's taking so long? Missed my halloween tutorial time but can just turn the game into a regular iso hack n slash tutorial.
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