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Post by deirre on Nov 18, 2017 6:34:05 GMT
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Post by tharindu on Nov 18, 2017 7:16:58 GMT
Interesting. Did you try multiplayer with this controller ?
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Post by deirre on Nov 18, 2017 15:14:20 GMT
Yes. I,m hoping to have a small demo soon. The problem is my job is sending me to Herdon hen to Australia so finding the time is very tight.
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Post by tharindu on Nov 18, 2017 17:03:42 GMT
Haha join the club. Well take your time man. No worries.
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Post by deirre on Nov 19, 2017 22:33:58 GMT
Air Depot Level retooling for Multi-Player
This is a snippet from the original game. I have to modify the levels to avoid crowding between the players and AI movements. I lightened the video because originally I was going for a dark, claustrophobic feel like dead space. This level is a fuel repository in space but now it will be planet side. The weapon & shield system is charge based, meaning every time you take damage or fire a weapon it slowly drains your reactor. So you have to closely monitor the Kinetic Shields and weapon discharge since you can only recharge your Arc after each level. I may not implement this in the current game.
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Post by deirre on Nov 19, 2017 22:58:12 GMT
JacksonMS Facility
I'm considering porting this over as well. I gabbed this demo, the level was incomplete.
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Post by Legion on Nov 20, 2017 18:35:54 GMT
Nice armor and an awesome sci-fi environment.
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Post by deirre on Jan 15, 2018 20:09:34 GMT
My family and Job kept me away for a couple of months, Im back to development. I forgot a lot of stuff....wow. Below are images from a mission called Air Depot. The other two missions are The Plains of Homeyness (desert environment) and Descent (Cavern environment). Now that I have a baseline for the environment, I'm continuing to develop a multiplayer solution........that actually works. I will also try to have a old Air Depot link, its buggy but youll get the idea of what I'm trying to create for WebGL.  
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Post by deirre on Jan 15, 2018 20:33:08 GMT
My AIs look pretty good but move terrible...

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Post by tharindu on Jan 16, 2018 1:03:03 GMT
Nice. Assuming you're using photon for multiplayer?
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Post by deirre on Jan 22, 2018 16:58:05 GMT
Here is a screen shot from last week. I'm trying to get as much done before family and job obligations overwhelm me again. 
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Post by deirre on Jan 30, 2018 18:19:04 GMT
Took a break from Multiplayer (still having issues) to play around with the visual ambiences. Will touch up the audio later in the week. Also a new video should be uploaded soon, adding anther feature.  
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Post by deirre on Feb 4, 2018 21:16:57 GMT
Here is a video from last week. I was very pleased with the performance especially since I have not baked anything yet. I got sick kiddos so hopefully I can work on the game next weekend. (Note: Ambiences (lighting and music) work in progress).
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Post by Invector on Feb 5, 2018 11:50:44 GMT
480p
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Post by deirre on Feb 6, 2018 4:54:12 GMT
I know. For what its worth, not bad for doing this on a 2011 computer..... My wife's computer crashed and so she decided to use my Intel I7, 16GB RAM, 1 TB SSD, 13.5" screen, Platinum Surface Pro 4.....for class...
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