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Post by sjmtech on Feb 8, 2018 16:52:00 GMT
Perfect, it's working. Thanks!
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Post by vitrescible on Feb 9, 2018 21:06:58 GMT
Maybe Isometric deployment is broken in. I am using 2017.3 and the latest version of Shooter. When I create an isometric character, just like as explained in the tutorial at Invector's youtube, the character model equip point is pretty much impossible to get aligned. The character (vbot2.0_black) is locked into staring at the ground. Please advise. I put like 8 hours into trying to get this work which is not the idea I had when buying your product! Just load up a brand new scene and bring in an Isometric character and see how basic set up and shooting at your Prefabbed boss or target stand works please. Thanks.
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Post by Invector on Feb 9, 2018 21:29:53 GMT
Maybe Isometric deployment is broken in. I am using 2017.3 and the latest version of Shooter. When I create an isometric character, just like as explained in the tutorial at Invector's youtube, the character model equip point is pretty much impossible to get aligned. The character (vbot2.0_black) is locked into staring at the ground. Please advise. I put like 8 hours into trying to get this work which is not the idea I had when buying your product! Just load up a brand new scene and bring in an Isometric character and see how basic set up and shooting at your Prefabbed boss or target stand works please. Thanks. Did you uncheck Follow Mouse in the HeadTrack?
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Post by vitrescible on Feb 10, 2018 21:08:44 GMT
Maybe Isometric deployment is broken in. I am using 2017.3 and the latest version of Shooter. When I create an isometric character, just like as explained in the tutorial at Invector's youtube, the character model equip point is pretty much impossible to get aligned. The character (vbot2.0_black) is locked into staring at the ground. Please advise. I put like 8 hours into trying to get this work which is not the idea I had when buying your product! Just load up a brand new scene and bring in an Isometric character and see how basic set up and shooting at your Prefabbed boss or target stand works please. Thanks. Did you uncheck Follow Mouse in the HeadTrack? Yes although its Follow Camera in Head Track. Please open unity 2017.3.0f3 and do a simple Add plane -> add isometric shooter w/ shooterMelee inventory -> ragdoll -> inventory -> align defaultequip point, or you can watch this video of me doing it. I did it as quickly as possible and show how after deselecting follow camera in head track, the character is stuck looking at the ground.
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Post by uberwiggett on Feb 11, 2018 0:42:25 GMT
ok two issues I can see, when you're trying to align the gun, don't drag it around, use the rotate option first, you will see the right hand rotates with the gun to aim forward, then you can drag it around to make it fit the hand better. And secondly, replace the third person controller script to the top down controller, and the shooter manager to top down shooter or something like that. Check out the demo scene for top down shooter to get the right scripts.
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Post by Invector on Feb 11, 2018 11:49:10 GMT
We do have 3 tutorials showing how to align weapons but still there are users with difficult... and perhaps this is our fault, I will try to improve that by giving more information about align weapon.
Also, I will create a video tutorial about how to setup a TopDown Shooter and the Throwing feature next ;)
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