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Post by moabishere on Jun 20, 2019 12:48:03 GMT
Hi developers!
I am using Evila's Quest system. I am trying to give player "Kill 10 wolves" quest. What I am doing is, creating an "Assassinate" quest with the attribute "ActionCount" which is 10. I am placing 10 wolves to the scene each has "vQuestTarget" and on death event "vQuestTarget.OnTargetAction" is triggered. The system is supposed to increase the count of wolves killed by one upon each kill. However, when I kill the first wolf, it says "Kill 10 wolves: Completed"
Anyone knows how to create such quest that counts the kills?
Bests regards!
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