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Post by tryharder on Aug 22, 2019 9:08:40 GMT
Hello,
I've had a good search on here and can't find a post that explains the process.
I have a handgun and I have animated the slide, so each time you fire I want the slide to slide, so I'm thinking I need to use the OnFire() event in shooter, but I see the correct way to implement this ?
I have a bool parameter on the animator 'SlideMove' and all I need to do is set it to 'true' when the character fires.
Has anyone done anything like this ?
Thank you,
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Post by tryharder on Aug 22, 2019 9:58:41 GMT
Figured it out, found the answer on the Shotgun pump event !
Thank you,
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