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Post by agentc0re on Aug 6, 2016 0:12:21 GMT
When I create the Enemy AI using the Tool supplied, it doesn't properly capsule collider it and the AI just dies upon start of the scene. Health is 100, current health is also 100. I also tried with the enemy ai prefabs you included. They also die right on the spot once i start. :(
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Post by Invector on Aug 6, 2016 0:17:59 GMT
If you take a look at the right bottom of your screen or the console window, a warning message will pop up saying the you need to bake a navmesh in order to the AI move, otherwise he will die.
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Post by Invector on Aug 6, 2016 0:18:48 GMT
It's funny that even with the warning, people are always asking me why the character is dying lol, I will add this info on the FAQ thread.
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Post by agentc0re on Aug 6, 2016 0:27:43 GMT
Im new and learning, sorry man. Thanks for the quick reply though. Now to learn how to bake a navmesh
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Post by Invector on Aug 6, 2016 1:22:36 GMT
No worries dude, We got that question a lot. Take a look at our Documentation, it has a link to a Navmesh explanation by Unity
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