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Post by shadex on Sept 26, 2019 17:36:05 GMT
I'm attempting to spawn enemy's via texture type. I noticed in vFootsteps it has functions to grab the terrain texture. I'm a little confused on how to get the texture type though, as it seems to use 3 functions, and am not sure which one directly gets texture. Is there a good place to hook into it? Does it require you to add the custom surfaces such as the footsteps manager? Stuck on doing this via terrain or colliders
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