tony
Junior vMember
Posts: 35
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Post by tony on Sept 27, 2019 14:40:49 GMT
Hello, sorry for my bad english i hope you understand what i mean , i found invector's inventory system too complex for editing , i am working on a mobile puzzle / horror game , the current inventory is too advanced and complicated , i need simple one with 4 or 6 items display slots in the game screen and items can be dropped or used without opening the inventory window.. like selecting a slot will change the current weapon or item , adding button for dropping selected slot item, when slots are full and the player pick another item it will drop the last item in the slots..and the most important is when the player drop item from a slot , all slots will reorganize again, i tried to make it alone with collectable weapons and some methods from V collect shooter melee controle script using some events , but i cant reorganize the slots when i drop something... any idea please ?
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