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Post by tryharder on Oct 3, 2019 9:39:24 GMT
Hello, I've clearly introduced a problem myself, but I've spent too many hours trying to find it. Ok standard Invector player, pickup hand gun walk to wall and aim and the camera zooms slightly but the aim doesnt happen all good, also aim and walk sideways and the gun is pulled back all good too. My character aims through the wall and if aiming his arm and handgun just cut through the walls. Any idea what I have changed somewhere along the line ? I've played with shooter manager min aim distance but that makes no difference how ever I set it, is this controlled somewhere else Ive accidentally changed. Thank you its driving me mad
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Post by tryharder on Oct 3, 2019 10:03:11 GMT
Arrgrghrgrh found it, do you know this forum works so well I spend hours on something post the question go take another look and find the problem !
Anyway if anyone else has this problem I'd set block aim layers to nothing :( my bad.
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