tony
Junior vMember
Posts: 35
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Post by tony on Oct 3, 2019 17:45:17 GMT
Hello , i dont know why the player stucks on strafe mode when i cancel throw (exitaim) , but when i throw the object it backs to free movement , i tried to add "is strafing" bool false or call free movement method on exit aim events , but still stuck on strafe mode .
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tony
Junior vMember
Posts: 35
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Post by tony on Oct 3, 2019 17:56:03 GMT
Fixed by adding
tpInput.SetStrafeLocomotion(false) to
if (aimThrowInput.GetButtonUp())
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tony
Junior vMember
Posts: 35
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Post by tony on Oct 9, 2019 2:33:27 GMT
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