|
Post by bender on Oct 5, 2019 19:59:25 GMT
Sorry, got another question. I don't want my player to be euipped with 2 or more of the same weapon. If my player happens along the same weapon he/she has, I would just like to increase the ammo count.
I was going to hook a custom script into vIventory.OnEquipItem and vItemManager.OnEquipItem but if anyone knows a better way that'd be great.
Thx
|
|