joxev
New vMember
Posts: 6
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Post by joxev on Dec 22, 2019 1:44:56 GMT
I am using the locomotion pack.
I am trying to switch out the mesh of the character controller to a custom model (instead of vbot.) I tried several methods but none are working. What is the easiest way to do this?
Thanks
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Post by josh071007 on Dec 22, 2019 12:49:18 GMT
Hi,
Are you using mac or windows? i also had issues creating a new character controller in mac so i switch to windows and this resolves my issue.
Thanks.
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Post by Invector on Dec 23, 2019 23:21:42 GMT
Hi, Are you using mac or windows? i also had issues creating a new character controller in mac so i switch to windows and this resolves my issue. Thanks. Please report any bugs at inv3ctor@gmail.com, we're not aware of any bugs on the MacOS, are there any errors in the console?
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Post by josh071007 on Dec 24, 2019 5:53:26 GMT
@invector
No i don't see any errors in the console it just doesn't show the character creator window but this happens in the free basic locomotion template in MacOS not in windows.
Thanks.
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Post by Invector on Dec 26, 2019 14:32:18 GMT
@invector No i don't see any errors in the console it just doesn't show the character creator window but this happens in the free basic locomotion template in MacOS not in windows. Thanks. Oh I think we need to update the methods to open the window for MacOS in the free version. Will try to do it as soon as possible
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