Post by agustin9594 on Dec 24, 2019 15:47:58 GMT
I recently tried to update the invector package but after importing the files I got these errors from the vShooterMeleeInputEditor. I'm new to Unity and I don't have much experience, so I don't know what to do, please help.
These are the errors that appear and then repeat:
Assets\Invector-3rdPersonController\Shooter\Scripts\Shooter\Editor\vShooterMeleeInputEditor.cs(493,38): error CS1061: 'vIKSolver' does not contain a definition for 'middleBoneOffset' and no accessible extension method 'middleBoneOffset' accepting a first argument of type 'vIKSolver' could be found (are you missing a using directive or an assembly reference?)
Assets\Invector-3rdPersonController\Shooter\Scripts\Shooter\Editor\vShooterMeleeInputEditor.cs(37,26): error CS1061: 'vShooterMeleeInput' does not contain a definition for 'shooterManager' and no accessible extension method 'shooterManager' accepting a first argument of type 'vShooterMeleeInput' could be found (are you missing a using directive or an assembly reference?)
Assets\Invector-3rdPersonController\Shooter\Scripts\Shooter\Editor\vShooterMeleeInputEditor.cs(40,152): error CS0122: 'vShooterMeleeInput.leftIK' is inaccessible due to its protection level
Assets\Invector-3rdPersonController\Shooter\Scripts\Shooter\Editor\vShooterMeleeInputEditor.cs(40,178): error CS0122: 'vShooterMeleeInput.rightIK' is inaccessible due to its protection level
Assets\Invector-3rdPersonController\Shooter\Scripts\Shooter\Editor\vShooterMeleeInputEditor.cs(102,139): error CS1061: 'vShooterWeapon' does not contain a definition for 'weaponCategory' and no accessible extension method 'weaponCategory' accepting a first argument of type 'vShooterWeapon' could be found (are you missing a using directive or an assembly reference?)
Assets\Invector-3rdPersonController\Shooter\Scripts\Shooter\Editor\vShooterMeleeInputEditor.cs(332,33): error CS1061: 'vShooterManager' does not contain a definition for 'weaponIKAdjustList' and no accessible extension method 'weaponIKAdjustList' accepting a first argument of type 'vShooterManager' could be found (are you missing a using directive or an assembly reference?)
These are the errors that appear and then repeat:
Assets\Invector-3rdPersonController\Shooter\Scripts\Shooter\Editor\vShooterMeleeInputEditor.cs(493,38): error CS1061: 'vIKSolver' does not contain a definition for 'middleBoneOffset' and no accessible extension method 'middleBoneOffset' accepting a first argument of type 'vIKSolver' could be found (are you missing a using directive or an assembly reference?)
Assets\Invector-3rdPersonController\Shooter\Scripts\Shooter\Editor\vShooterMeleeInputEditor.cs(37,26): error CS1061: 'vShooterMeleeInput' does not contain a definition for 'shooterManager' and no accessible extension method 'shooterManager' accepting a first argument of type 'vShooterMeleeInput' could be found (are you missing a using directive or an assembly reference?)
Assets\Invector-3rdPersonController\Shooter\Scripts\Shooter\Editor\vShooterMeleeInputEditor.cs(40,152): error CS0122: 'vShooterMeleeInput.leftIK' is inaccessible due to its protection level
Assets\Invector-3rdPersonController\Shooter\Scripts\Shooter\Editor\vShooterMeleeInputEditor.cs(40,178): error CS0122: 'vShooterMeleeInput.rightIK' is inaccessible due to its protection level
Assets\Invector-3rdPersonController\Shooter\Scripts\Shooter\Editor\vShooterMeleeInputEditor.cs(102,139): error CS1061: 'vShooterWeapon' does not contain a definition for 'weaponCategory' and no accessible extension method 'weaponCategory' accepting a first argument of type 'vShooterWeapon' could be found (are you missing a using directive or an assembly reference?)
Assets\Invector-3rdPersonController\Shooter\Scripts\Shooter\Editor\vShooterMeleeInputEditor.cs(332,33): error CS1061: 'vShooterManager' does not contain a definition for 'weaponIKAdjustList' and no accessible extension method 'weaponIKAdjustList' accepting a first argument of type 'vShooterManager' could be found (are you missing a using directive or an assembly reference?)