Is there any chance for a wearable armour system to be included? I realize that G 4 greatness is working on such a feature yet I am unsure if it will be developed such as with earlier attempts in the past. Even then I do not know G 4 greatness will continue to develop and polish the wearable armour feature. I feel that the major lacking feature from the Invector controller series is wearable armour. Everything else is extra depth that enhances the core player progression of gameplay visuals: weapons, abilities / spells and armour.
I am still on the hunt for these various features to add on to a Full Blooded RPG module for Invector's Shooter / Melee controller. Here is a list of features taken from the forum thread that uberwiggett has seen before:
"1.) - Wearable Armour (Head, Shoulders, Arms, Wrist, Hands, Chest, Waist, Back, Legs, Feet, Neck, Finger, Trinket etc.)
2.) - Full Quest System (Quest text start -> progress -> hand in, quest rewards, quest chains etc.)
3.) - Character Statistics and Abilities and Classes (Character Levels, Experience Tables, Character Class Abilities, Character Health resource bar, Energy resource bar, Mana resource bar, Spirit / Chi resource bar, Strength, Agility, Constitution, Intellect, Perception, Charisma, Weapon Skill, Climbing Skill; Like with dungeon and dragons style character sheets etc.)
4.) - Save-able character slots (for saving games / auto save like an MMORPG to also enable multiple playthroughs and replayablity with different character combinations)
5.) - Loot Tables and Loot Windows (To enable shared drop tables and item drops based on % chance to further enhance replayablity, like Diablo, WoW, Borderlands series etc.)
6.) - Colour Coded Item Qualities (Bog standard in most every RPG and loot drop games for it works well)
7.) - Mounts (Everyone likes these in RPGs)
8.) - Player Item Banking / Stash (To enable long term exploration and dungeon delving and create the foundation for player housing / base)
9.) - Inventory Item Sounds (Item Icons make noises when picked up and put down to add extra polish to the tinkering in the inventory).
10.) - Crafting and Profession skill system (To enable extra player depth and world interaction, gather herbs make potions, mine ore make armour etc.)"- Older thread post.
These RPG features seem to already be developed as addons in various capacities (although I reckon with a few visits with the cthulhu bug monster are in order):
3.) Character statistics and progression and classes and ~'class abilities' (uberwiggett).
5.) Loot tables yet no loot window (Tharindu EviLA).
7.) Mounts, Vehicle controller exists yet it is deprecated so semi-solved; bugs? (jgiroux).
10.) Crafting that is bare bones basic yet has no resource collection nor crafting skills (Invector).
Yet I am not sure where I can find help for the following outstanding unresolved RPG feature points listed above:
1.) - Wearable Armour (Head, Shoulders, Arms, Wrist, Hands, Chest, Waist, Back, Legs, Feet, Neck, Finger, Trinket etc.)
2.) - Full Quest System (Quest text start -> progress -> hand in, quest rewards, quest chains etc.)
4.) - Save-able character slots (for saving games / auto save like an MMORPG to also enable multiple playthroughs and replayablity with different character combinations)
6.) - Colour Coded Item Qualities (Bog standard in most every RPG and loot drop games for it works well)
8.) - Player Item Banking / Stash (To enable long term exploration and dungeon delving and create the foundation for player housing / base)
9.) - Inventory Item Sounds (Item Icons make noises when picked up and put down to add extra polish to the tinkering in the inventory).
Is there a chance for further development cycles to add these unresolved features into the Uber series RPG Addon for Invector's Shooter / Melee Controller? I can pay for costs of development of the features if it is a big issue to overcome (development hell for example). I am not great at tool creation and if this addon ends up free after I have helped fund development that is fine. From my stand point this is more than a hobby for myself and I am willing to find solutions where-ever I can find them; as long as they work XD!
I just want to find stability in development mostly; I need to find good help from without. Even if it costs more I am searching for quality foremost. So hard to find decent folk nowadays. I find more success within business where both parties operate in good faith and with professionalism. If a stable and robust relationship can be made then hopefully everything runs smoothly for both parties and everyone wins. Love has no meaning without sacrifice, yet sacrifice has no meaning without love.