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Post by majid1252 on Mar 26, 2020 18:15:14 GMT
hello invector
my player can lock on enemies which are behind the walls. it is also the same for head track and head rotates when enemy is near.
i have changed layers,layers of obstacles and so on. i should remind that it is not even correct in demo melee.
thanks alot
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Post by Invector on Mar 26, 2020 19:25:19 GMT
I just tested on a clean import from the asset store and it's working as expected, did you set the obstaclelayer as default?
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Post by majid1252 on Mar 27, 2020 12:14:43 GMT
yeap of course it's weird cause i put every element of demo scene even walls in my scene and again, my player(your player actually) locks on enemy behind the wall. also my character works well in demo scene with no change. demo scene is working well.
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Post by Invector on Mar 27, 2020 14:49:29 GMT
You can send me the project with your scene so I can take a look if you want inv3ctor@gmail.com
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Post by majid1252 on Mar 28, 2020 7:52:18 GMT
thank u invector i consider it as the last option
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