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Post by angelsm on Mar 5, 2017 19:03:54 GMT
I've tested the last beta of Unity and Invector doesn't work fine with the new interesting navmesh features: continuously update the NavMesh around a moving character, instantiating and connecting NavMeshes with different positions, update NavMesh locally at runtime, etc.
Has anybody tested it? 5.6 Version released in this month !!
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Post by Invector on Mar 6, 2017 17:10:12 GMT
We never test the template on Beta versions, they are always changing stuff so even if we manage to fix the template to work on a beta, the final version is different so basically we waste time. Always stick with solid versions.
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