This is probably a stupid question but how do you do achieve this. Based off of the input manager the mouse control is mapped to the same axis as the movement? I copied the horizontal and vertical inputs in the main input manager and tried settling them to every axis but none worked. Only the mouse can rotate the camera.
Last Edit: Apr 21, 2017 15:39:48 GMT by Invector: edit title and thread moved to general discussion
Hey man I appreciate the help but I'm not sure what I'm supposed to do here. I am aware of the ps4 controller map so I know how to set up say the right analog stick in the main input manager but what do else do I have to do? Like, I already have an input called Horizontal2 that has its axis mapped to the third axis.
Glad you got it solved Kdb, I apologise I couldn't help quicker as I didn't notice it was a ps4 controller Interesting about having to invert it, I've noticed I've had to unclick the "axis" button on the inputs for my controller sometimes, primarily the d-pad control for dropping a weapon when not using the inventory. I am not sure if it's a bug or not as I don't actually fully understand how the inputs work :P