maci
Junior vMember
Posts: 31
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Post by maci on Jan 31, 2021 16:25:23 GMT
I have now submitted to the Unity Asset Store my RPG add-on for Invector TPC. It is compatible with Invector Melee and Shooter versions 2.5.3 and higher, and tested on Unity version 2018.4.30 all the way to 2020.2. It has the following features: - Multiple stats (completely customisable)
- Multiple skills (completely customisable)
- Race and class system (completely customisable)
- Mana system for spells
- Stats and skills can affect max health, max stamina, max mana, damage and carried weight
- Stats and skills checks
- Resistance system and effect conditions
- Race/class-based resistances
- Equipment bonuses/resistances, from basic armour to flaming swords to rings of strength
- Spell management and editor
- XP and levels
- Vendor system
- Talent system
- Integration with kripto289 series of effects assets
The full documentation can be found online here: link The Unity forum thread is here: link The support discord server is here: link
The asset is being used in the game " Carth" by Deidre Reay Studios. For more info, see these links: For more info see these links: Steam: linkYoutube: linkTwitter: linkReddit: linkTwitch: linkDiscord: link
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maci
Junior vMember
Posts: 31
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Post by maci on Feb 5, 2021 7:43:39 GMT
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maci
Junior vMember
Posts: 31
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Post by maci on Feb 6, 2021 13:37:20 GMT
A tutorial on how to extract clothing from Reallusion Character Creator 3 models for use with Eadon RPG for Invector is now available here:
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maci
Junior vMember
Posts: 31
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Post by maci on Feb 8, 2021 9:54:03 GMT
Version 1.0.1 is now live on the asset store. It has the following changes:
Bug fixes: - error on import if FSM AI is not present - some spell VFX setup would fail to be destroyed if the spell script was not on the parent game object
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Post by Yort_Draeb on Feb 11, 2021 8:52:07 GMT
any plans to integrate with the multiplayer system on here?
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maci
Junior vMember
Posts: 31
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Post by maci on Feb 17, 2021 22:52:16 GMT
any plans to integrate with the multiplayer system on here? I don't own it, that said we are using it on a multiplayer game in development using Forge Networking Remastered and integration was basically non existent. We only added one network behaviour for the vendor to tell a player that the vendor is busy when he's dealing with another player
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maci
Junior vMember
Posts: 31
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Post by maci on Feb 17, 2021 22:53:34 GMT
A new video showing how to create morphable characters and clothing has been published:
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drelee
Junior vMember
Posts: 46
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Post by drelee on Dec 17, 2021 4:39:22 GMT
Im getting several errrors after importing this into unity 2020.3.23 Please how to fix Edit: All resolved
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drelee
Junior vMember
Posts: 46
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Post by drelee on Dec 24, 2021 6:27:14 GMT
Theres a lot of issues im running into setting this up. 1 issue is after buying and item in the demo scene then going back into inventory to use it, upon closing the inventory screen, the screen gets frozen. This happened from me swapping my character with the demo scene character. I only did this, because all of my attempts to set the character up from scratch, i can seem to get to working. When i set up a character from scratch and ad your rpg controller, i start the scene, open my inventory, and upon close, i can no longer move the character. this is with a base fbx model with no scripts. At this for hours, now and same results. You really need a more detailed setup instructions or video describing how to set this up. For example, some of your settings in the doc do not even appear in some windows in the editor, which lets me know the asset has been updated and instructions have not for example.
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