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Post by supper800 on Nov 2, 2022 3:05:26 GMT
Hi All, I've been using Invector AI for about a month now and have been very pleased; I've integrated a "Poise System" which is essential juts a modified Invector Health system that when depleted just knocks the character out. They system works great with the vObjectDamage, and I have the system working perfectly; however, I cannot edit the Poise Damage in the vObjectDamage inspector window, even though I've added it as a public bool. I've spent several hours wondering how to do this, scouring the forums and the API. any help would be greatly appreciated! Thanks!
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Post by Invector on Nov 2, 2022 16:46:04 GMT
Take a look in to the vDamageDrawer script
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Post by supper800 on Nov 3, 2022 1:19:16 GMT
Ah there it is! Don't know how I overlooked that; got it now, thanks so much!
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