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Post by ventus on Jan 20, 2024 10:03:17 GMT
Hello! I make a simple browser WebGL game and suddenly got a big problem - i have no idea how to do working control on mobile devices :( Mobile Addon for Invector don't work in WebGL build cos it work only for mobile builds I try to use some of mobile input assets but they are working with New Input System and incompatible with Invector, or get input values just from screen touch points insted of input. I belive - a simple way bust be exist I really need help :( My only ideas is rewrite huge part of invector scripts and use screen points (i scare about it) or use another player controller (but my game is heavy depend of invector for this moment)
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Post by ventus on Jan 29, 2024 11:26:04 GMT
Thread can be closed, i make a modified version of vTPInput
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