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Post by akanggg on Jan 28, 2018 16:35:48 GMT
hello guys i need your help ,how to add animation for cutscene from this third person controller any idea ? im glad to join this forum regarts
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Post by Invector on Jan 28, 2018 16:39:43 GMT
Welcome to the vForum akanggg You could simple disable the controller scripts or switch the character and use the new Timeline from Unity to add animations and control camera:
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Post by tharindu on Jan 28, 2018 16:40:29 GMT
Usually cutscenes cannot be added from a character controller It's not the function of a character controller in the first place. What you can do, if you're using Unity 2017.1 onwards, is to create a cinematic using cinemachine and timeline, and then switch to the character controller at the end of the cinematic. This video below is a good introduction to timeline if you're unfamiliar with it. Enjoy! Cinemachine Timeline
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Post by tharindu on Jan 28, 2018 16:41:13 GMT
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Post by Invector on Jan 28, 2018 16:41:57 GMT
now that's good timming
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Post by jrackley on Jan 28, 2018 17:08:21 GMT
Cinemachine and Timeline work great hand in hand with Invector controller, very easy to use. The one thing I wish was for the ability to have more options in Timeline, like Cinema Director has, for example fade ins/outs, as well as being able to directly tie into components and perform calls as needed. Other than that though it is amazing, just drop the cinemachine brain on the Invector camera, create a virtual camera as a child object of that and you are off and running able to swap between cams anytime you wish.
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