Hello Invector! I'm absolutely loving the 2.0 Melee Template so far!
I know you guys are working hard on the shooter add-on..But I'd like to request one thing.
A hookshot/grappling hook. Please. I've messed with the physics a bit about lerping the character to a projected ray in first person mode (in the script provided on the forum). It seems like It'd fit in better with the shooter add-on. I've got it sort of working, but the physics start acting all crazy, and I'm sure you guys could pull it off better.
And perhaps a returnable weapon? Boomerang maby? I don't know what all you guys have planned, and I'm looking forward to it either way. Just throwing my two cents in. Keep up the great work! Y'all are truly an inspiration!
Hmmm I don't know about that snackzilla, those are very specific requests for very specific mechanics, not exactly the basic mechanics that you will find on a Shooter Game.
What we're trying to accomplish with the Shooter Template is for you guys to have the basic shooter mechanics like aim, shoot, reload, equip weapons, throw granades, shoot projectiles, explosions that affects rigibodies, these sort of things. Basically the essential mechanics to have a base for your shooter kind of game.
Of course that we can list these features as extension add-ons in the future, but I will not promisse anything right now, our top priority now is to release a stable version of the Shooter with all the basic functionalities and a smooth gameplay (this alone already is a challenge), I think that the controller must feel responsive and solid, we spend most of our time just polishing the gameplay and editors for your guys to have a great base to work
I understand completely! And I think I'll have a much easier time coding it myself once I see how you guys are going to handle the swap between melee/ranged weapons. IE. Once I have a gun I can aim with that's casting a ray to see if it can hit something, at least then I'll have a building block on which to code a "bullet" (or in this case, a rope or chain), to travel along said raycast. Thank you for taking the time to respond anyway!