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Post by newbie on Jun 19, 2018 3:07:56 GMT
Hi i currently set-up new char model (Humanoid) via Invector and i put the toxic in the scene to damage my player but after i using potion via inventory it's not working when i press " U " he can use the potion but my health doesn't heal.sorry for my bad english
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Post by newbie on Jun 19, 2018 3:09:00 GMT
P.S when i playing the demo scene with potion via inventory and it's work on Demo but in my Orig scene it's not
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Post by Invector on Jun 19, 2018 3:33:30 GMT
You need to call the Events to ChangeHealth or ChangeMaxHealth and pass the attribute in the Attribute Events window of the ItemManager:
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Post by newbie on Jun 19, 2018 8:08:51 GMT
Thanks Invector the potion is working
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Post by coolguyplatinum on Mar 16, 2020 15:46:20 GMT
I followed that and it still dont work for me....
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Post by Invector on Mar 18, 2020 0:00:49 GMT
I followed that and it still dont work for me.... Your Item also needs the attribute "Health" in the ItemListData
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Post by coolguyplatinum on Mar 18, 2020 0:16:47 GMT
Sorry this was old post, I have it working. Thanks Invector.
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