Thank you. Is it possible you could elaborate or point to a tutorial fot this? I think you're assuming I know as much as you the designer ;-). For a start I do not see a "cCameraMove" panel. Sorry this too vague for me. Thanks
UPDATE: is it the Camera Input Manager? by setting "Rotate Camera X & Y) Inputs" on Mobile to RightAnaLogue/LeftAnalogue (horizontal and vertical) ??
Last Edit: Jul 4, 2018 16:42:55 GMT by archieandrews
That's very simple Unity UI knowledge, the LeftAnalog is just a UI with a script that receives an input name. I disabled the CameraMove panel and duplicate the LeftAnalog and LeftAnalogBG, then just assign the Mouse X and Mouse Y that are both camera inputs.