|
Post by johnlanz on Dec 14, 2016 9:24:23 GMT
Hey Guys,
Please help, I wanted to create a melee combat similar to the following video. What do I need to do?
Currently I'm working with the axe weapon and the normal invector combat works fine. I wanted to add some force per swing and when you hit someone it would send them to fall down or stun.
Thanks
|
|
|
Post by hamzah on Dec 14, 2016 12:53:20 GMT
Hey, In this video, the developer is using the kubolt's sword and shield animset pro(correct me if m wrong).
All what you are seeing is a piece of cake for Invector's awesome template. You just need some great animations. Start with free axe animations available of mixamo. They are really great. Once you get the command in replacing the animations and playing desired hit reaction you can try kubolt's animations.
P.S. There's a medieval animations pack as well available on the asset store but they are lacking 'the feel', u knw... and 'that feel' is only found in kubolt's animations. They are ultra realistic.
|
|
|
Post by Chronicman on Dec 14, 2016 18:22:16 GMT
That is quite epic who made that video?
|
|
|
Post by thegreatest95 on Dec 14, 2016 22:55:42 GMT
Woah that is amazing.
Wonder if that's possible with Invector? Using the shield as a weapon (along with the weapon!) during an attack animation.
|
|
|
Post by Legion on Dec 15, 2016 0:06:29 GMT
|
|
|
Post by dreadlord on Dec 15, 2016 1:40:34 GMT
it's different, but it works
|
|
|
Post by thegreatest95 on Dec 15, 2016 2:13:28 GMT
Woah your game looks good dreadlord XD
|
|
|
Post by dreadlord on Dec 15, 2016 3:48:38 GMT
thanks man. still just prototyping :-(
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 15, 2016 12:19:21 GMT
|
|
|
Post by dreadlord on Dec 16, 2016 0:06:27 GMT
For the player: Uncheck the "Reset Attack Trigger" in the 3rd Anim and check it in the last. Keep an eye on the Animator. What happend when the 4rth anim is triggered? does is even play or maybe interrupted by Recoil edit:// mh, i set up a weapon long time ago with 5 attack animations. and it worked. Now it exits. ![](https://picload.org/image/ralrioop/2016-12-1601_54_39-.jpg)
|
|