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Post by newbie on Jul 15, 2018 2:27:07 GMT
i was wondering about changing idle to injured idle while in low Health is possible to Invector TPC ?
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Post by Invector on Jul 15, 2018 18:40:44 GMT
There are several ways do to that... one is to change the MoveSetID... another is to create a bool IsInjured. The easiest way I think, would be if the Health value was set in the animator controller as a parameter (which we do have plans to add in the future)
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Post by Devistute on Jul 15, 2018 20:14:56 GMT
There are several ways do to that... one is to change the MoveSetID... another is to create a bool IsInjured. The easiest way I think, would be if the Health value was set in the animator controller as a parameter (which we do have plans to add in the future) Yup, i myself used bool & float variables and MoveSetID.
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Post by newbie on Jul 15, 2018 21:48:12 GMT
thats Cool Invector
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