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Post by jrackley on Aug 5, 2018 17:33:22 GMT
@invector or anyone do you have any idea how to fix this error? It happens with the vCullingFade script when the player fades out. Or is it okay to comment out this section of code? Thanks in Advance
Assertion failed: Material doesn't have a color property '_Color'
Assertion failed: Material doesn't have a color property '_Color' UnityEngine.Material:get_color() Invector.vCullingFadeControl:Init() (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/Camera/CullingFadeControl/vCullingFadeControl.cs:62) Invector.vCullingFadeControl:Start() (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/Camera/CullingFadeControl/vCullingFadeControl.cs:48)
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Post by Invector on Aug 6, 2018 18:37:53 GMT
Make sure your Material is using the Shader "Standard" and Rendering Mode "Fade" it should work
ps* not tested on 2018.x yet
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