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Post by jasinski on Aug 11, 2018 17:15:25 GMT
Hi, i trying to make the player enter into a car. I used trigger generic action into the car's door, then when stay close to the door, i press "F" and the player executing the animation to open door, and the door is opened. Likewise i configured the MatchTarget on the handle of the door for better realism of the action.
Ok, the problem is, next, i wanna do the player get into the car and sit into the chair. I added an animation for that into the animator next to the animation for open the door, but the player don't sit in the correct place. This is because i haven't the MatchTarget configurated for the chair, the MatchTarget is configured for the handle of the door.
There is some possibility of adding a new generic action, but, this action take place when the action of open door is finished?, or some other possibility for doing this?
Thanks and sorry for my bad english
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Post by witcher on Aug 14, 2018 10:49:42 GMT
Just split your actions. One for opening door and one for getting in to car
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