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Post by kukuhbasuki on Aug 12, 2018 2:03:00 GMT
Dear Invector,
I want to create a Top-Down Shooter Mobile Game. And I really like the game view from other asset: www.assetstore.unity3d.com/en/#!/content/94227, but I dont need the cover feature for this time.
I believe I can reach this goal using your shooter template. But I've tried so many times and always ended with the player always aiming & shooting to the ground.
Video:
Can you give me some clues to get this thing to work?
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Post by uberwiggett on Aug 12, 2018 4:33:39 GMT
go to headtrack component, uncheck the "always follow camera" check box.
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Post by kukuhbasuki on Aug 12, 2018 7:13:05 GMT
go to headtrack component, uncheck the "always follow camera" check box. I'm also activated the head track component.
And I got a new problem. I changed the locomotion to free only, and get this error:
Shooter behaviour needs to be OnlyStrafe or Free with Strafe. Please change the Locomotion Type.
I just want to have a movement like this asset did (https://www.assetstore.unity3d.com/en/#!/content/84667):
I hope it is still possible to get this kind of game style with Invector Shooter
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Post by uberwiggett on Aug 12, 2018 8:17:24 GMT
Yeah I was eyeing off that product during the sales, ended up going with the redbee controller, sort of regret it but now I am actually scripting my own diablo clone from scratch. As for your error, do you have a lock on component attached to your player? That might be asking for a strafe and that's giving you the error. Alternatively, you can set it to "free with strafe" and go to the input component and disable the strafe controls.
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Post by kukuhbasuki on Aug 12, 2018 9:50:25 GMT
Yeah I was eyeing off that product during the sales, ended up going with the redbee controller, sort of regret it but now I am actually scripting my own diablo clone from scratch. As for your error, do you have a lock on component attached to your player? That might be asking for a strafe and that's giving you the error. Alternatively, you can set it to "free with strafe" and go to the input component and disable the strafe controls. Yes I'm still let the lock on component active. I'll try to disable it later.
I'm also tried the Redbee's mobile top down, but i still prefer to Invector's system.
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Post by kukuhbasuki on Aug 13, 2018 4:42:24 GMT
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Post by Invector on Aug 13, 2018 17:29:05 GMT
Hmmm that an analog input that controls the cursor and shot at the same time, I think it's possible to do by customizing the top down cursor to trigger those inputs
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