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Post by depalo on Aug 20, 2018 3:24:05 GMT
My player picks up a weapon, but when he attempts to equip the weapon; it does not appear in his hand. I've had a previous player created, which had the "Ragdoll Colliders" put on his torso, but now when I go look for 'Basic Locomotion" under the Invector window, it's no longer there. I'm assuming an update got rid of it. Is there another way to add a Root/collider system similar to previously, or is there a new way to cause the weapon to appear in the players hand? THANK YOU!
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Post by tharindu on Aug 20, 2018 4:55:24 GMT
My player picks up a weapon, but when he attempts to equip the weapon; it does not appear in his hand. I've had a previous player created, which had the "Ragdoll Colliders" put on his torso, but now when I go look for 'Basic Locomotion" under the Invector window, it's no longer there. I'm assuming an update got rid of it. Is there another way to add a Root/collider system similar to previously, or is there a new way to cause the weapon to appear in the players hand? THANK YOU! Unity 2018.2 ?
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Post by ceebeee on Aug 20, 2018 16:04:05 GMT
"Basic Locomotion" still exists in the copy I purchased just last week. so does "Melee Combat", and "Shooter". It's broken up into 3 sections.
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