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Post by wesleywh on Feb 8, 2020 18:22:34 GMT
Just finished syncing the following on the shooter template. Getting closer!
* Keycard animations/visuals/sounds * Doors: - lock stats - opened or closed - Popup windows for locks * Weapons: - shots w/ sounds - dropped clips - ejected shell casings - visuals (smoke trails, lights, wall hits/splashs, etc.) - decals on wall hits - exact projectile position data
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Post by wesleywh on Feb 9, 2020 2:56:02 GMT
Now shooter weapon damage is successfully send over the network. No visuals on damage hits but good enough for now. Calling it a night!
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Post by blackfire on Feb 9, 2020 23:07:37 GMT
Keep up the good work guys, cant wait to start messing around with multiplayer for the first time
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Post by wesleywh on Feb 10, 2020 2:56:36 GMT
blackfire Welcome to the forums! I took a hard looked at how damage is being sent over the network. Now damage is using an authoritative model. This should make things much more secure for network traffic. I want to say the shooter conversation is good enough for an initial release but there is a pretty bad bug with item drops/pickups with the shooter template. Not sure how long this bug will take to fix because it is unfortunately in some of the most complicated logic I have written for this package, so I have to be extra careful around it. Needless to say it's ssssuuuppper close to release. I'm just as excited as everyone else to get this out there. However, I figured it's better to release a smooth bug free experience then getting it out there quickly
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Post by blackfire on Feb 10, 2020 6:40:05 GMT
I can't imagine how complicated the task at hand is, that's why I bought the addon haha. I'm hoping that I can try to learn how multiplayer works at all from this addon/template because I have only been using Unity for a little over a year. I hope being in this forum can enlighten me with Unity in general.
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Post by sjl on Feb 10, 2020 12:04:38 GMT
Take your time with the bug hunting... It's the most complicated part.... We can wait for the polished up finished product..
Best of luck, SJL
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Post by Devistute on Feb 10, 2020 17:57:01 GMT
Got this few days back, and its working great. Awaiting for shooter support!
After that is out, i will start experimenting how the system works with Final IK & PuppetMaster and playMaker.
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Post by link2589 on Feb 10, 2020 19:26:03 GMT
need help the "add network manager" and add " pre built UI" are missing
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Post by aleksandr409 on Feb 10, 2020 19:36:08 GMT
After upgrading to the new version of Unity 2019.3 the CB Games display has moved down a bit
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Post by link2589 on Feb 11, 2020 12:21:59 GMT
still nothing inside it i'm gonna cri );;
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Post by wesleywh on Feb 11, 2020 14:47:46 GMT
Did you adjust your monitor settings?
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Post by link2589 on Feb 11, 2020 14:52:58 GMT
nope , and i tried to re-instal unity but no result..
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Post by link2589 on Feb 11, 2020 14:57:52 GMT
and i noticed this ,seem broken too , hmmm any idea ?
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Post by sjl on Feb 11, 2020 15:40:59 GMT
I have same results deleted and reimported same results even updated from unity 2019.2blah blah to unity 2019.3 blah blah deleted and reimported same results... The buttons are not appearing at all there not there period... The only button shows is for the player conversation... Which is strange.... But unity UI has always always been crazy with buttons placing them in some ungodly spot or not even presenting them at all lol... But I'm sure you'll figure out the fix for the issue...
Best of luck, SJL
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Post by wesleywh on Feb 11, 2020 22:13:31 GMT
I'm guessing both of you are on Mac and not windows?
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