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Post by wesleywh on Feb 23, 2020 3:16:41 GMT
Now I totally get it why many of you have been struggling getting a proper respawn system working. I'm almost done making this one just have to get the inventory to correctly re-populate.
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Post by aleksandr409 on Feb 23, 2020 17:23:30 GMT
Hello, you said that you have updated compatibility with the shooter, but there is no update on the asset store yet
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Post by wesleywh on Feb 23, 2020 20:20:36 GMT
Don't know what to tell ya. They're taking a long time to approve this one.
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Post by wesleywh on Feb 24, 2020 2:08:12 GMT
Ya idk why this particular release is taking so long but I guess we just have to be patient for it. In the mean time I got the respawning system to work. Will automate that and push it sometime this week. Also added a few little fun tid-bits into this component that I think a few of you might enjoy.
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Post by sjl on Feb 24, 2020 18:07:58 GMT
Ya idk why this particular release is taking so long but I guess we just have to be patient for it. In the mean time I got the respawning system to work. Will automate that and push it sometime this week. Also added a few little fun tid-bits into this component that I think a few of you might enjoy. It's cool we all know unity is slower than a turtle... We are just excitingly waiting... But this gives us all more time to figure out what we can do with this add-on lol I know I been exploring like crazy...keep up the good work my friend. SJL
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Post by wesleywh on Feb 26, 2020 2:24:03 GMT
Just released the respawn update to the asset store. Keep a look out for the next update. A new addition will be added to the menu CB Games > Network Manager > Respawn > *. (v3.2.2)
Also changed a few icons that should help to reduce the confusion between network spawn points and respawn points.
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Post by deidrereay on Feb 27, 2020 17:10:25 GMT
Good work brotha!!
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Post by wesleywh on Feb 27, 2020 20:01:57 GMT
Just got a session player list working. Going to polish this up, add some animations, and make a test suite. Then I will release it as v3.3.2.
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Post by deidrereay on Feb 27, 2020 22:33:53 GMT
By session player list. you mean who is online? or multiple character choice?
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Post by wesleywh on Feb 28, 2020 2:53:18 GMT
That way I have broken down multiplayer in this package is such:
1 session can have multiple photon rooms. Each unity scene pretty much runs it's own photon room. This is a limitation of photon itself not allowing a single server point for multiple photon rooms. I get that single server endpoint for multiple rooms using the chatbox.
So the single server endpoint is the "Session".
So the list will consist of everyone that is in the session, whether or not they are in the same unity scene. This can of course be easily modified to only show who is in the current scene with you if you would like.
Does that make sense or do you need more details on that one?
Session 1 - Photon Room/Unity Scene - Photon Room/Unity Scene - Photon Room/Unity Scene
Session 2 - Photon Room/Unity Scene - Photon Room/Unity Scene - Photon Room/Unity Scene
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Post by wesleywh on Mar 1, 2020 1:57:05 GMT
Okay I literally just clicked submit to the asset store. This includes UI elements, Sounds, and Animations. It was a bit tricky to figure out but I think it looks pretty cool. I noticed that some of the UI elements for the respawn system are all messed up. I will try and make a patch fix for that in the next release.
With that submitted I think I'm going to tackle trying to write a death camera system.
As always if you're having issues in anyway with the package send me the following: * Steps to reproduce the error/errors * Unity Version you're running * Entire stack trace from the console * Any relevant picture that could help me diagnose the issue
Thanks for everyone's support!
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Post by wesleywh on Mar 3, 2020 1:21:03 GMT
Someone recently just brought up some issues with the UI windows and Unity 2019.3. I was able to reproduce this immediately when I opened a new project and this package in Unity 2019.3. They must have changed some logic between 2019.2 and 2019.3 that broke this package.
So for now avoid using Unity 2019.3 as apparently it isn't supported. I will try and find some solutions to this.
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Post by wesleywh on Mar 4, 2020 2:21:46 GMT
Just finished writing a very basic death camera system so you can switch between players when you're dead to see what they're doing. I just pushed that up to the asset store for approvals.
How have things been going for everyone with the most recent updates? There have been quite a few in the past couple weeks.
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Post by Yort_Draeb on Mar 4, 2020 8:15:57 GMT
Someone recently just brought up some issues with the UI windows and Unity 2019.3. I was able to reproduce this immediately when I opened a new project and this package in Unity 2019.3. They must have changed some logic between 2019.2 and 2019.3 that broke this package. So for now avoid using Unity 2019.3 as apparently it isn't supported. I will try and find some solutions to this. Dang it lol. Just bought this was excited but I'm using 2019.3 I actually dont plan to use photon in my game but going to use this for some at home stuff
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Post by wesleywh on Mar 4, 2020 22:36:51 GMT
Just download an older version. That would be really easy to do with unity hub in the meantime. Unless there is a specific feature in unity 2019.3 that you're after.
Also side note. I have been thinking of starting a discord channel for a lot of this stuff and hopefully get more discussion happening around the current/future state of the package.
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