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Post by missbig on Oct 19, 2018 3:50:04 GMT
Hi, I was wondering how would I change the decals like bullet holes. Because I am testing out on the HDRP and the material got converted but they don't work on HDRP it may be something to do with sprite renderer maybe with HD. I just want to know how they actually get spawned.
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Post by missbig on Oct 19, 2018 5:15:04 GMT
Hi, I was wondering how would I change the decals like bullet holes. Because I am testing out on the HDRP and the material got converted but they don't work on HDRP it may be something to do with sprite renderer maybe with HD. I just want to know how they actually get spawned. Never mind it can't be used in HDRP because the scope doesn't work either pity because I wanted to use the book of the dead environment. It would be great if it's updated so it would work.
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Post by missbig on Oct 20, 2018 7:12:34 GMT
I have fixed the problem with the decals now but haven't fixed the problem with a sniper rifle and render texture in the HDRP. And oh the material UITOPLAYER material that goes on the action text UI doesn't work in HDRP, So I am just going to change that.
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Post by Invector on Oct 23, 2018 0:17:51 GMT
We didn't test using HDRP render. Could you change the materials?
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Post by missbig on Oct 24, 2018 0:38:31 GMT
We don't test using HDRP render. Could you change the materials? I have given up on the HD pipeline for the moment but I just get a ghosting effect when zooming the sniper rifle in.
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