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Post by solarfalcon on Dec 19, 2018 15:23:57 GMT
Hello.
When locked on to an enemy that is constantly moving/strafing, the lock-on is quite jittery. Is there a way to fix this? I've increased damping and that doesn't seem to work.
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Post by Invector on Dec 21, 2018 21:52:09 GMT
What version are you using?
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Post by solarfalcon on Dec 23, 2018 3:42:24 GMT
If I'm reading this README right v1.2.2. I have edited some of the files so I haven't updated if there is a new version out.
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Post by solarfalcon on Dec 23, 2018 4:27:22 GMT
IDK what the hell is going on in Unity, but it seems some changes are not taking effect every time I press play. Now damping is working as intended and all I did is restart the Editor. SMH it's so annoying to come in here an post what seems like a noob problem only for Unity to sort itself out hours or days after I ask a question.
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