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Post by uberwiggett on Dec 31, 2018 1:44:33 GMT
SO Unity has a new input mapper system available for testing, well apparently it's not super new, but it looks REALLY GOOD for working out buttonmaps compared to the old input manager. Here's a brackeys video on it, I think it would be really good for the controller if you are looking at a project where you want multiple control inputs to be accessible.
I will be grabbing it over the next few weeks and if I can, I will save some Invector based profiles for people to import and use with default configs.
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