cyhak
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Posts: 80
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Post by cyhak on Feb 9, 2019 11:03:45 GMT
Hi, so i wanted to edit the idle pistol animation. Found in the animator under Layer: Only Arms -> Strafe Movement -> Pistol idle1.anim. This animation is in a fbx object called: ShooterUpperBodyPoses.fbx. When i import the fbx into blender i only see dots. There is no character etc. The animations are there with names....
I would be very thankful for every hint. Thank you.
Too long didn't read: I want to edit the pistol idle animation -> because when holding the weapon the Thumb finger goes into the pistol. I tried everything (scaling the pisto -> rotating the renderer etc..)
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Post by Invector on Feb 13, 2019 16:30:16 GMT
I never try importing to blender, but on motion builder you need to import the character first and retarget the animation to that character.
The easiest way to do it though, is by using uMotion it's very easy and fast to tweak animations
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cyhak
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Posts: 80
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Post by cyhak on Feb 16, 2019 18:36:37 GMT
thx it worked.
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cyhak
Full vMember
Posts: 80
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Post by cyhak on May 14, 2019 5:48:37 GMT
I never try importing to blender, but on motion builder you need to import the character first and retarget the animation to that character. The easiest way to do it though, is by using uMotion it's very easy and fast to tweak animations it did work for idle weapon holding but not for aiming idle. Can you give me a hint which animation i have to edit. Screenshot belove: I edited AimedIdle Animation with Umotion under Strafemovement but nothing changed...
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cyhak
Full vMember
Posts: 80
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Post by cyhak on May 14, 2019 7:35:32 GMT
Problem solved :Animator: Layer_ Upperbody -> Aiming
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