nick62
Junior vMember
Posts: 33
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Post by nick62 on Mar 1, 2019 12:57:40 GMT
Hi, guys! Does anybody know, how to turn off agent's moving back between melee attacks? I'm trying to make a zombie-style AI, so I don't need such behavior.
I use behavior based on FSM_CivlilianFighter.
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noir
Full vMember
Posts: 57
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Post by noir on Sept 18, 2019 13:18:53 GMT
I'm also having trouble with this. My Bear_AI keeps moving backward when it attacks.
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Post by Invector on Sept 18, 2019 14:44:44 GMT
Inspector > Combat Settings > Uncheck Strafe Combat Movement and play around with the 'MinDistanceToTarget' and 'CombatDistance'
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