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Post by tezza73 on Mar 8, 2019 1:22:55 GMT
Hi,
Is there documentation on how to set up and use the AI Spawn Point Manager?
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Post by Invector on Mar 8, 2019 13:47:33 GMT
We have 2 demo scenes demonstrating how it works, you just need to add a SpawnManager, you can create multiple Spawners with different AI prefabs, set a lot of different options such as override the Detection options, Hit Settings or even create a Custom Destination to go as soon as it's instantiated.
I will add more information regarding the spawn system to the FSM AI documentation soon
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Post by tezza73 on Mar 25, 2019 9:31:34 GMT
Thanks...worked it out....its pretty easy. Good Asset.
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