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Post by cheesee09 on Apr 2, 2019 10:27:14 GMT
How can I create a behavior like when the boss health is less than 50% he will use a jump attack animation or any other attack animation?
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Post by Invector on Apr 2, 2019 18:15:34 GMT
You can create a simple script that accesses the animator and change a variable, this variable could be the condition to perform one attack or the other.
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