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Post by coldice on Jun 11, 2019 15:40:17 GMT
How can i use this controller with a driving train ? It doesn`t move with it.
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Post by Invector on Jun 12, 2019 14:20:27 GMT
That's a good question, we have our moving platforms that makes the character children of the object but they move by script so it's sync with the controller physics. But when trying to move with an animated object it will not sync the physics and one will move more than the other.
We're actually working on something similar and we got good results but I will post the solution when we get great results ;)
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dayus
New vMember
Posts: 8
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Post by dayus on Dec 16, 2022 19:00:20 GMT
Got anything new about that? The only problem I have with the controller being on a moving platform is that if the platform move too fast the camera is jittering cause it's not following the player fast enough...
Tried changing to Update instead of FixedUpdate in VCameraController but it's not working. Also tried parenting the camera to the platform but the camera is placed at 0,0,0 and can't control it anymore.
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Post by Invector on Dec 26, 2022 14:05:27 GMT
Got anything new about that? The only problem I have with the controller being on a moving platform is that if the platform move too fast the camera is jittering cause it's not following the player fast enough... Tried changing to Update instead of FixedUpdate in VCameraController but it's not working. Also tried parenting the camera to the platform but the camera is placed at 0,0,0 and can't control it anymore. Did you try our platform example in the Basic Locomotion demo scene?
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dayus
New vMember
Posts: 8
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Post by dayus on Dec 26, 2022 18:11:42 GMT
Sure did. Just crank up the speed of the moving platform very high you should see the jitter occuring with the camera
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Post by Invector on Dec 27, 2022 13:17:56 GMT
You must be using a very high speed then... I tried 60 and it's pretty smooth Also, are you using the latest version of the template?
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Post by Samartha Sharma pro on Aug 17, 2023 20:22:17 GMT
train velocity must be 30km/hr and retardation 2ms-1 at some rates so player dont have an hadikjoints
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